![]() ![]() ![]() Moving forward, business development director Larry Kuperman maintains that two extra years of development will not put Nightdive in financial constraints, ![]() Not too long after the Kickstarter campaign, Nightdive switched from Unity to Unreal Engine even after releasing a demo of the remastered game on Unity. We understood based on the backer feedback, especially, that we weren't going in the right direction with the game, what we promised to them. That's what really caused the shift in what we're doing now, which is going back to what we'd established and represented with the Unity demo. A direct reboot of the original System Shock was not what they were creating. Nightdive CEO Stephen Kick stated, It was the backers of the Kickstarter campaign that convinced Nightdive that the remake was headed in the wrong direction. ![]() The successful campaign raised $1.3 million backed by over 21,000 people. Nightdive created a Kickstarter campaign in June 2016 to give players a "faithful reboot" of the original 1994 game. After announcing a hiatus on production of the game back in February, Nightdive Studios has now revealed to PC Gamer that System Shock will be released in early 2020. We shall see soon enough.The System Shock remake is still on the horizon, but not as quickly as fans originally anticipated. It remains to be seen whether the problems faced over the past six years of development will have hindered the studios’ desire to pay it fair tribute. System Shock is a hugely beloved game, a genuine classic in an era that tosses that phrase around liberally. It’s understandably tough to approach this release with 100% confidence, given the multitude of hurdles it has had to clear en route to fruition. The launch of System Shock will finally put the long development cycle to rest, and will hopefully result in a faithful recreation of one of the genuine classics of the sci-fi/horror genre. A few short in-game clips are featured, but unfortunately, there is no full trailer, which will hopefully be incoming soon. In addition to the release window, developer Prime Matter has released several new images, showcasing the locations, enemies, and weapons that will be encountered by the player as they pick their way through Citadel Station en route to a fateful encounter with the terrifying rogue A.I.: SHODAN. ![]()
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